Soviet Decay — PSX Skyboxes

12 low-res PS1-style skies for retro horror. Open the viewer above, drag to look around, arrows to switch.

WHAT'S INSIDE
• 01 Overcast Grey
• 02 Smog Sunset
• 03 Moonlit Night
• 04 Samosbor Fog
• 05 Blood Sky, Black Sun
• 06 Winter Dusk (falling snow)
• 07 Thunderstorm
• 08 Clear Summer Day
• 09 Zone Overcast
• 10 Nuclear Winter Ash
• 11 Aurora Night
• 12 Liminal Anomaly

FORMATS (every sky)
• Cubemap: 6 PNG faces, 512×512 (px nx py ny pz nz)
• Equirectangular panorama: 2048×1024
• Cross layout: 2048×1536
• 15-bit colour with ordered dither. Use Point / Nearest filtering, no mipmaps.
• Clean horizon, nothing baked in: your level is the skyline.

ENGINES
Plain PNG cubemaps and panoramas, so they go into Unity, Godot, Unreal, three.js or anything else that takes a skybox. Tested in WebGL (three.js and the viewer on this page). If something looks off in your engine, leave a comment and I'll fix it.

Made to sit next to the Soviet Decay PSX asset packs.
Made procedurally in code. No photos, no generative AI.

LICENSE
Free for personal and commercial projects. Credit appreciated, not required.
Don't resell or redistribute the images as an asset pack.

Updated 1 day ago
Published 5 days ago
StatusReleased
CategoryAssets
Rating
Rated 1.0 out of 5 stars
(1 total ratings)
AuthorSlopMaster
ContentNo generative AI was used

Download

Download
Soviet_Decay_PSX_Skyboxes_v1.zip 9.7 MB

Install instructions

• Click "Download" (or "Download Now"), then "No thanks, just take me to the downloads".
• Download Soviet_Decay_PSX_Skyboxes_v1.zip (~10 MB) and unzip it.
• Each sky has its own folder: 6 cubemap faces 512x512 (px, nx, py, ny, pz, nz), an equirect panorama 2048x1024 and a cross 2048x1536.
• Use Point / Nearest filtering and no mipmaps to keep the PSX look.
• Download not working? Try another browser or turn off the ad blocker, or write in the comments and I'll fix it.

Comments

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(1 edit)

These look really cool. Can't download them though, can you fix it?

yo i wILL FIX  IT NO PROBLEM

(1 edit)

i did some fixes its working, i think.

(+1)

It works, thanks! :)

yo